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Harry Potter and the Sorcerer's Stone

Harry Potter and the Sorcerer's Stone
AuthorJ. K. Rowling
Original title (if not in English)Harry Potter and the Sorcerer's Stone
CountryUnited Kingdom
LanguageEnglish
SeriesHarry Potter
Genre(s)Fiction
PublisherBloomsbury
ReleasedJuly 2, 1998 (UK), June 2, 1999 (US)
Preceded byNone
Followed by'Harry Potter and the Chamber of Secrets '
Harry Potter is the most miserable, lonely boy you can imagine. He’s shunned by his relatives, the Dursley’s, that have raised him since he was an infant. He’s forced to live in the cupboard under the stairs, forced to wear his cousin Dudley’s hand-me-down clothes, and forced to go to his neighbour’s house when the rest of the family is doing something fun. Yes, he’s just about as miserable as you can get.
Harry’s world gets turned upside down on his 11th birthday, however. A giant, Hagrid, informs Harry that he’s really a wizard, and will soon be attending Hogwarts School of Witchcraft and Wizardry. Harry also learns that, in the wizarding world, he’s a hero. When he was an infant, the evil Lord Voldemort killed his parents and then tried to kill Harry too. What’s so amazing to everyone is that Harry survived, and allegedly destroyed Voldemort in the process.
When Harry hears all this, he doesn’t know what to think. However, everything Hagrid tells him turns out to be true, and with a joyful heart Harry starts wizarding school in September. He quickly becomes best friends with a boy named Ron Weasley, and before they even make it to Christmas, they break tons of school rules when they attack a troll and prevent it from killing fellow student Hermione Granger. After the troll incident, the three become inseparable, and Harry is amazed to have found such great friends. He is constantly busy trying to stay on top of the mounds of homework, as well as participating in weekly Quidditch practices. Quidditch is a popular sport among wizards and Harry is the youngest Quidditch player in over a century. It's also a game Harry loves more than anything else at school.
As the year progresses, the three friends set out to solve the mystery of the gigantic three-headed dog that is guarding something in a deserted corridor in the school. They figure out that a very valuable object, the Sorcerer’s Stone, is being hidden in the school, although they don’t know why. When one of the professors starts acting as if he’s trying to steal it, they quickly take action to circumvent the theft.
Things come to a head when they sneak past the vicious, three-headed dog and go down into the bowels of the school, determined to save the stone. Ron and Hermione help Harry get through the challenges set forth to stop the thief, but Harry must go on alone to battle the professor. When he finally gets to the last room, however, he’s astonished to find someone else entirely.
Harry is forced to do battle with the wizard that tried to kill him so many years before, Lord Voldemort. He’s able to save the Sorcerer’s Stone, although he’s almost killed in process. The school headmaster, Dumbledore, arrives just in time to save Harry.
The school year ends spectacularly. Harry, Ron, and Hermione are honored for their service to the school, and Harry leaves to go back to the Dursley’s for the summer feeling as if he’s finally found a place where he really belongs.

Harry Potter and the Chamber of Secrets

Harry Potter and the Chamber of Secrets
AuthorJ. K. Rowling
CountryUnited Kingdom
LanguageEnglish
SeriesHarry Potter
Genre(s)Fiction
PublisherBloomsbury
ReleasedJuly 2, 1998 (UK), June 2, 1999 (US)
Preceded by'Harry Potter and the Philosopher's Stone'
Followed by'Harry Potter and the Prisoner of Azkaban'
It’s been another long summer at the Dursley’s for Harry Potter. He can’t wait to get back to Hogwarts and is counting down the days until he can return. He’s surprised when, on his birthday, a strange elfish creature named Dobby shows up with dire warnings for Harry: He must not return to Hogwarts!
When Harry refuses to stay home from school, Dobby lands him in heaps of trouble with the Dursley’s, who lock Harry up in his room and refuse to let him out. Before Harry can sink too far into despair, however, Ron Weasley and his two brothers, twins Fred and George, come to his rescue in a flying car and spirit him back to their house, where Harry is thrilled to spend the remainder of the summer.
Thus starts an eventful second year for Harry Potter. Between having to cope with more homework than ever, a Defense Against the Dark Arts professor who is vain and convinced Harry is too, and a mysterious voice he keeps hearing in the walls, Harry’s days are nothing if not interesting.

As the school year progresses, however, the mysterious voice Harry keeps hearing is getting more and more menacing, and soon vicious attacks start happening to the students of Hogwarts. When Harry discovers, quite by accident, that he is a Parslemouth and can speak to snakes, he’s quickly singled out as Slytherin’s heir, the person who, according to legend, will open the mysterious “Chamber of Secrets” and release the monster within.
Of course Harry has no idea who is attacking the students, but he quickly resolves to find out who is responsible. He, Ron, and Hermione come up with an elaborate plan to disguise themselves as Slytherin students so they can question Draco Malfoy, whom they believe is the one setting the monster loose in the school. The plan goes perfectly, but they’re disappointed when they find out from Draco that he is not the one they’re looking for.
The quest gets personal when Hermione is attacked and petrified by the monster. Ron and Harry are devastated, and are left on their own to uncover the true identity of the person responsible. Events come to a head when Ron’s sister, Ginny, is kidnapped and taken down into the Chamber of Secrets, and Ron and Harry discover an important clue that Hermione left for them. They quickly head down into the Chamber of Secrets to rescue Ginny.
Harry and Ron get separated once they’re down there and Harry is left to pursue the monster on his own. He quickly finds Ginny, and thanks to some mysterious help from Dumbledore and his pet phoenix, Fawkes, Harry is able to destroy Slytherin’s heir, who turns out to be a younger version of Lord Voldemort. Voldemort had possessed Ginny through an enchanted diary and was using her to set the monster loose on the students.
Harry and Ron are both hailed as heroes when they make it back out with Ginny, and Harry can’t imagine a finer end to such an eventful year when Hermione and the rest of the victims are healed and they win Gryffindor loads of House points.


 

Harry Potter and the Prisoner of Azkaban
AuthorJ. K. Rowling
CountryUnited Kingdom
LanguageEnglish
SeriesHarry Potter
Genre(s)Fiction
PublisherBloomsbury
ReleasedJuly 8, 1999 (UK), September 8, 1999 (US)
Preceded by'Harry Potter and the Chamber of Secrets'
Followed by'Harry Potter and the Goblet of Fire'
Harry starts off his third year at Hogwarts rather eventfully when he inadvertently blows up his Aunt Marge, goes on the run, and is then personally absolved by the Minister of Magic himself. He then learns that mass murderer, Sirius Black, is intent on killing him, and Mr. Weasley makes him promise a strange thing, that no matter what he hears he won’t go looking for Black. Confused, Harry agrees.
 As he heads back to school armed with this knowledge, he learns that dementors, evil, soul-sucking creatures, have been stationed around Hogwarts to protect the students from Black. The dementors affect Harry much more than the other students because of his terrible past, and he quickly resolves to learn to defend himself when he begins collapsing every time they come near. He finds a willing teacher in Professor Lupin, the new Defense Against the Dark Arts professor, who begins teaching Harry the Patronus Charm, which is the only spell that will work against the foul creatures.
As the school year progresses, the third year students are buried under piles of homework. Hermione is already stressed out due to her enormous course load, and none of them can figure out how she’s getting to all her classes. It doesn’t help that Hermione’s cat, Crookshanks, repeatedly tries to eat Ron’s rat, Scabbers, causing the two friends to argue ceaselessly about the animals. They stop speaking entirely when it’s discovered that Crookshanks seems to have eaten Scabbers and Ron is devastated.
Harry has a few close calls with Black when he breaks into the castle, but Black is not apprehended. Things come to a climax as the school year ends when a number of events occur. First, Ron’s rat, Scabbers, turns out to still be alive and is really a wizard in disguise. This wizard, Peter Pettigrew, has chosen to hide himself in this way so that he can spy on Harry and his friends on behalf of Lord Voldemort. Harry learns that it was Peter, and not Sirius Black, that betrayed his parents to Voldemort. Just when Harry is sure Peter is finally going to be punished for his crimes, he escapes into the night.
Sirius, long thought to be a mass murderer and Voldemort supporter, turns out to be innocent. Harry also learns that Sirius is his godfather. He’s overjoyed when, for a moment, he thinks he might be finally free of the Dursleys and able to live with Sirius, but Sirius has to go on the run from the Ministry to avoid being apprehended.
Professor Lupin, Harry’s favorite teacher, ends up resigning his post when it’s discovered that he’s a werewolf. He narrowly avoids attacking the kids, and it’s Sirius that saves their lives when he turns into a huge shaggy dog to protect them.
It’s an action-packed year to be sure, but Harry is very happy that Sirius makes it out safely and is finally free from Azkaban. He’s comforted by the fact that he finally has a family-member, so to speak, out there watching over him.


Harry Potter and the Goblet of Fire

Harry Potter and the Goblet of Fire
AuthorJ. K. Rowling
CountryUnited Kingdom
LanguageEnglish
SeriesHarry Potter
Genre(s)Fiction
PublisherBloomsbury
ReleasedJuly 8, 2000
Preceded by'Harry Potter and the Prisoner of Azkaban'
Followed by'Harry Potter and the Order of the Phoenix'
Harry can’t believe it. The Weasley’s have invited him to the Quidditch World Cup, which means he’ll get to leave the Dursley’s house early and go see a game that anyone would kill to see.




The game is intense, but not just because of the stellar players and non-stop action. Voldemort’s servants, the Death Eaters, make an appearance and the wizarding world is shocked when Voldemort’s sign appears in the sky after the game.
When Harry, Ron, and Hermione finally make it back to Hogwarts a few weeks later, they’re shocked to find that the school will be hosting the Triwizard Tournament this year. It’s a competition between the three wizarding schools of Hogwarts, Durmstrang, and Beauxbatons. A champion is chosen for each school and competes in very difficult challenges that test their skill and daring.
When the students from the other schools arrive in October, the students begin putting their name in the Goblet of Fire in order to be chosen as their school's champion. Harry is shocked beyond belief when, in spite of his inability to compete because of his age, he’s chosen as the fourth school champion.
What’s even worse is that Ron doesn’t believe that Harry didn’t put his name in the goblet. They get into a huge fight, and Ron stops talking to Harry. The rest of Hogwarts is also incensed that Harry is "looking for more fame", and the only person who stands by Harry’s side is Hermione.
In the tournament, the first task of fighting dragons goes great for Harry, and what’s even better is that it convinces Ron that Harry was telling the truth all along, and they become friends again.
As the school year progresses Harry is beset with troubles. Snooping journalist, Rita Skeeter, continues to publish gossipy articles about Harry that alienate him from the rest of the school, he’s turned down by his crush, Cho Chang, when he asks her to the Yule Ball, and in the days leading up to the second task of the tournament, which involves retrieving something important from the bottom of a lake filled with mer-people, he almost doesn’t find a way to accomplish what he’s got to do. Saved at the last minute, however, Harry again gets almost full marks and is tied for first place.
Sirius returns to keep an eye on Harry, as well as the mysterious happenings that keep taking place at Hogwarts. There is someone at the school who wants Harry dead, but no one knows who it is.
During the final task of the tournament, Harry and Cedric both tie for first place, but as soon as they grasp the winner's cup, they are transported to a creepy graveyard where Cedric is immediately killed and Harry tied up by Wormtail. He witnesses Voldemort’s return to power, and barely makes it back to Hogwarts alive, clutching Cedric’s body.
When he gets back he discovers that "Professor Moody",the new Defense Against the Dark Arts teacher, was the traitor all along. He’s a magically disguised Death Eater who risked everything to kidnap Harry for Lord Voldemort. Harry tells Dumbledore what happened with Voldemort, and although the Minister of Magic, Cornelius Fudge, doesn’t believe Harry, Professor Dumbledore begins to take steps to mobilize against Voldemort.



Harry Potter and the Order of the Phoenix

Harry Potter and the Order of the Phoenix
AuthorJ.K. Rowling
Cover ArtistJason Cockcroft (UK), Mary GrandPré (US)
LanguageEnglish
PublisherBloomsbury (UK), Scholastic Press (US)
ReleasedJune 21, 2003
Media TypeHardback
Preceded byHarry Potter and the Goblet of Fire
Followed byHarry Potter and the Half-Blood Prince
It's been another long, hot summer at the Dursleys' for Harry Potter. Having spent most of it in an adolescent "funk" of depression and bitterness over the lack of informative letters from his friends about Voldemort's return, he's suddenly jolted out of his bad mood when two Dementors show up in the town of Little Whinging and attack Harry and his cousin, Dudley. When Harry uses magic to drive them off, however, he quickly receives a succession of owls from the Ministry, requiring him to attend a disciplinary hearing. His heart sinks when he reads that the question of whether to expel him from Hogwarts will be decided at the hearing.
Harry is exonerated at the hearing but when Harry finally manages to make it back to school, he finds things are different than when he left. Hagrid's missing, there are skeletal horses pulling the school carriages that only he can see, and the new Defense Against the Dark Arts teacher is none other than toadlike, repulsive Dolores Umbridge, a Ministry representative whom Harry is all too familiar with.



Even worse is the constant mutterings of the other students. Having spent all summer discrediting both Harry and Dumbledore, the Ministry has succeeded in convincing everyone they're both crazy and that Voldemort's return is nothing but a figment of their imagination.
With only Ron and Hermione standing by his side, Harry is hard-pressed to stay in a good mood and often lashes out at the ones he is closest to. His defiant behavior lands him in detention for weeks at a time with Professor Umbridge, who soon rises to the status of Hogwarts High Inquistor and revels in sacking teachers and keeping the entire school under the control of her stubby, ugly-ringed fingers.
As the school year progresses Harry and Umbridge frequently lock horns, and she retaliates by taking away everything he cares about: Quidditch, letters from Sirius, and visits with Hagrid. So Harry fights back the only way he can, by forming a secret defense group, known as Dumbledore's Army, and teaching his friends how to fight properly.
In spite of the frantic workload in preparing for their OWLs (tests that determine the student's future career choices), the tyranny of Umbridge, and Harry's unbearable crush on Ravenclaw seeker, Cho Chang, Harry keeps having tantalizing dreams of dark corridors and locked doors that are distracting at best. His scar prickles constantly and he soon finds he's turned into a tiny antenna for Voldemort's mood swings, which certainly doesn't help his own temper.
Things take a disastrous turn when Dolores Umbridge finds out about Harry's secret defense group. Harry is filled with guilt when Dumbledore, claims credit for the group in order to protect Harry, and has to flee the school to escape arrest.
This installment ends with an epic battle of good and evil, resulting in a devastating loss to Harry when his godfather Sirius Black is killed, and the full revelation that his destiny lies intertwined with none other than Voldemort himself. In the end, Dumbledore reveals the lost prophecy to Harry: either Harry will kill Lord Voldemort or Voldemort will kill Harry.


Image:Harry_Potter_and_the_Half-Blood_Prince.jpg

Harry Potter and the Half-Blood Prince

Harry Potter and the Half-Blood Prince
AuthorJ. K. Rowling
CountryUnited Kingdom
LanguageEnglish
SeriesHarry Potter
Genre(s)Fiction
PublisherBloomsbury
Released16 July, 2005
ISBNISBN-0747581088
Preceded byHarry Potter and the Order of the Phoenix
Followed byHarry Potter and the Deathly Hallows
Harry's sixth year at Hogwarts opens to find him more mellow and grown up than ever. The death of Sirius Black has left an indelible mark on him, and he's more determined than ever to put an end to Voldemort and his Death Eaters. He's happy to escape the tyranny of the Dursley's early in the summer when Dumbledore picks him up to attend to a mysterious errand, which ends up in Harry's persuading ex-professor, Horace Slughorn, to come out of retirement to teach at Hogwarts again.
When the day finally arrives, Harry is as usual overjoyed to be back at school. He's been made Quidditch Team Captain. However, Harry and his friends are dismayed to find out that Professor Severus Snape has finally achieved his burning desire to become Defense Against the Dark Arts professor. Harry is excited to be taking private lessons with Dumbledore this year, who is showing him all about Voldemort's past. Dumbledore hopes that knowing as much as he can about Voldemort will help Harry in his final battle with the Dark Lord.
A mysterious book previously owned by the Half-Blood Prince comes into Harry's hands early on during his Potions class and changes the course of his school year by giving him a reputation for Potions brilliance that baffles everyone. Harry quickly grows to depend on the information he gets from the Half-Blood Prince's book and uses some of his spells outside of class, much to Hermione's displeasure. Harry also keeps an increasingly close eye on Draco Malfoy. Convinced that Malfoy has replaced his father as the head of the Death Eaters, Harry believes Malfoy is constructing a dark plot inside the school but can't for the life of him figure out what it is. Between Ron and Hermione's skepticism, and Malfoy's disappearances from the school grounds, Harry has his hands full trying to uncover what Malfoy's up to.

As the year speeds by, Harry and Ron are both amazed at their blossoming love lives. Harry especially falls hard for someone he knows he shouldn't, his best friend Ron's sister, Ginny. His lessons with Dumbledore continue sporadically, and he's excited to hear that he might be able to go with Dumbledore on a dangerous mission to help destroy a horcrux that contains a part of Voldemort's soul.
Things reach a frantic pace when several things happen all at once. Harry and Dumbledore leave on their mission, Malfoy's dark plot finally works and he is able to sneak in Death Eaters to attack the school, and a fierce battle takes place between the students, members of the Order of the Phoenix, and the Death Eaters. Having succeeded in their mission to recover the horcrux, Harry and Dumbledore return only to get trapped on the Astronomy Tower where, to Harry's dismay, Professor Snape kills Dumbledore.
Dumbledore's death is a terrible blow to Harry, but it enables him to see clearly what his true mission is. He resolves that he will not return to Hogwarts, but instead sets off to destroy the remaining fragments of Voldemort's soul. He is bolstered by Ron and Hermione's insistence on going with him, and as soon as Dumbledore's funeral is over, they agree to start their journey together.



Harry Potter and the Deathly Hallows

Harry Potter and the Deathly Hallows
AuthorJ. K. Rowling
CountryUnited Kingdom
LanguageEnglish
SeriesHarry Potter
Genre(s)Fiction
PublisherBloomsbury
Released21 July, 2007
ISBNISBN 0545010225
Preceded byHarry Potter and the Half-Blood Prince





Harry has finally come of age, and finally started on his final journey to defeat Voldemort for good. The Dursely’s are forced to go into hiding so that Voldemort’s Death Eaters will not torture them for information, and Harry sets off with Ron and Hermione on a difficult quest to find and destroy the last of Voldemort’s Horcruxes. Only once those have been destroyed, Harry knows, can Voldemort truly be killed. It’s not easy. Harry is plagued with rumors of Dumbledore’s past, and begins to wonder if the Headmaster he so long revered might have had a much darker past than he ever let on. The three are frequently without food, and with winter coming their journey is no day at the beach. Because of their lack of plan, lack of food, and lack of progress, their spirits are often low, and Ron especially becomes argumentative. One night he and Harry get into an epic fight and Ron leaves to go back home.

Harry and Hermione are devastated that he’d abandoned them. They finally decide to revisit Godric’s Hollow in search of clues, and once again they’re almost caught by Voldemort. Every step they make, it seems, he is there anticipating them. They’ve almost died too many times to count, and their spirits sink even lower when Harry discovers his wand was broken in the battle.
Ron redeems himself a few weeks later by coming back and saving Harry’s life in the nick of time. They manage to destroy another Horcrux with Gryffindor’s sword, and they become excited again as they begin to learn about a mysterious trio of magical objects called the Deathly Hallows. Whomever possesses the three objects will be a master of death, and to Harry, it’s his one chance to beat Voldemort and live to tell the tale.
As his adventures and the danger he’s in increases, Harry begins to truly understand what Dumbledore intended him to do. He realizes, almost at the last minute, that his own life will have to be sacrificed in order for Voldemort to truly be vanquished. Filled with love for his friends, he willingly gives his life so that they may live.
His last act of heroism, however, saves his life. He meets Dumbledore again in death, and Dumbledore answers many of his questions. He is given a choice to stay or to go back, and he chooses to go back and fight.
It’s all over between Harry and Voldemort with just one spell. Harry is left alive, the true master of the Hallows, and Voldemort is killed for good. He now understands more than he ever has about love (which he loves Ginny), and life, and sacrifice, and in spite of the loss of many of his friends during the last battle, is grateful for the second chance he’s been given at life, and love.



Hitman The One & Only

Code name 47
Job:professional Killer
Agency:ICA
I know that you all know about Hitman.The most thrilling game.
Hitman Series::Hitman code name 47
                       Hitman 2 Silent Assassin
                       Hitman 3 Contracts
                       Hitman 4 Blood Money







                                                 



                          Hitman: Codename 47 Review

Even if you like the basic premise and action of the game, a number of very serious flaws quickly sap its entertainment value.
Hitman: Codename 47 is a game in which you strangle a man as he urinates in a storm grate. And that's only the beginning of the dark, adult subject matter. The game puts you in control of a trained killer who uses stealth and firepower to murder various thugs and criminals. Even if you like the basic premise and action of the game, a number of very serious flaws quickly sap its entertainment value.
The frame story, such as it is, owes a large debt to the movie La Femme Nikita, or its Americanized version, Point of No Return. Your alter ego, the bald and nameless hit man, begins the game restrained to a bed in padded room. You're then greeted by a disembodied, Russian-sounding voice that orders you through a training course tutorial. Here, with melodramatic camp, he'll instruct you on how to use a garrote to strangle a dummy, drone on about the origins and technical specs of the AK-47, and largely annoy you. Oddly, your character never once stops to ask where he is, why he has a bar code on the back of his head, or who this talkative Russian is who's ordering him about. The main hint about the hit man's origins is a vague, uninformed, and potentially insulting introduction in the manual that compares science and religion and hints at Frankenstein-like attempts to outdo nature. The predictable truth about the hit man's origins is eventually revealed as you progress through the game.

                                     



                            HITMAN:2 SILENT ASSASSIN

There's no mistaking what Hitman 2: Silent Assassin is all about. One look at the bald, sharply dressed man on the cover, grim as death and armed with a hardballer pistol in each hand, and you can tell that this isn't exactly lighthearted stuff. Hitman 2, released simultaneously for the PC, X box, and PlayStation 2 platforms, is the sequel to a PC game released two years ago by Denmark-based developer IO Interactive. The original Hitman: Codename 47 featured some undeniably impressive technical elements, but it also had a number of serious problems. Some players were able to overcome the control issues and punishing difficulty level of the game and appreciated it on the strength of its violent concept--you played as a genetically engineered contract killer and were tasked with stealthily eliminating a number of well-guarded targets. At its best, the game offered both full-on intense action as well as plenty of nail-biting suspense. The sequel takes this same idea a step further and fully realizes it, proving that IO Interactive has the ability to back up flashy graphics and controversial subject matter with great game play. Simply put, Hitman 2 fixes virtually all of the problems of its predecessor and stands tall on its own merits as an outstanding action game.


         


Those who never played the original Hitman already know all the background on Hitman 2 that they'll really need. The game begins with the enigmatic man known only as 47 working not as a hired gun but as a gardener. He's given up his violent ways and is now serving as a humble groundskeeper in a Sicilian church. But when the church's kindly minister is kidnapped, 47 has no choice but to once again don his black suit and unpack his deadly arsenal of firearms and close-range weapons. He contacts his former employer to try to track down the priest, but he'll need to perform a few jobs before they'll cough up any details on his friend's whereabouts. So much for early retirement. Yet though the story unfolds vividly using beautifully staged cinematic cut-scenes rendered using the game's 3D engine, the actual story of Hitman 2 doesn't really get too far off the ground. It's largely an excuse to send 47 around the world to exotic locations like Japan, Russia, Malaysia, and India, where you'll help him infiltrate heavily fortified locations from an ancient castle to a high-tech software corporation.





HITMAN 3 CONTRACTS



Everyone's favorite bald-headed assassin is back for his third outing in Hitman: Contracts, a game that's especially recommendable to fans of 2002's Hitman 2: Silent Assassin, because the gameplay and a lot of the visuals simply haven't changed in this latest installment. Danish developer Io Interactive created a memorable character and some impressive technology with its original Hitman game, but not till the sequel did the gameplay live up to the graphics. Given that Hitman 2 was such a huge improvement on the original, it's inherently somewhat disappointing that the new Hitman: Contracts is really just a rehash. It's more of the same, replete with everything that was good and everything that wasn't so good about the 2002 game--only it's now 2004, and some of the issues that were more easily overlooked then tend to stick out this time around. Nevertheless, Hitman: Contracts still features some tense and exciting stealth action gameplay, as well as a good sense of style and some interesting, open-ended missions.


Most of Contracts takes place as a series of flashbacks. It's not terribly clear at first, but you soon gather that the assassin known only as 47 has sustained a grievous injury on one of his assignments and now lies at death's door. What may be his final memories are only of his past jobs--brutal, high-risk assignments--which, incidentally, are reminiscent of missions (in many cases) from the first Hitman game. The original Hitman: Codename 47 was released on the PC back in 2000, and it suffered from serious issues with the controls and overall design. So in a way, it's nice to get to play some of these old missions as they probably should have been played the first time around. On the other hand, those who've stuck with the Hitman series from the get-go might not entirely appreciate the déjà vu. Anyway, close to half of the missions in Contracts are completely original, whereas many of the later missions are "remixes" of levels from the 2000 game, including that game's early missions, which took place in Hong Kong. Additionally, there are later missions, such as one in which 47 must eliminate two brothers who are up to no good at an international gathering in a posh hotel, and another one in which he must disrupt a Russian arms deal that is going down aboard a ship. To be fair, these refurbished missions don't seem any older than the new ones, and they actually contain some new twists not found in their original incarnations.



HITMAN 4 BLOOD MONEY


Agent 47 is back and this time he’s paid in cold, hard cash. How the money is spent will affect this passage through the game and the weapons at his disposal, resulting in a unique game play experience for each player. Powered by IO-interactive stunning Glacier engine, Hitman: Blood Money will deliver the brutal and realistic simulation of the life of a merciless assassin.
In Hitman: Blood Money, Agent 47finds himself in the midst of a war between two rival contract agencies. When assassins from his contract agency, the ICA, are systematically eliminated in a series of hits, it seems a larger; more powerful has entered the fray. Suddenly Agent 47 loses contact with ICA. Sensing That he may be the next target, he travels to America where he attempts to carry on with business as usual.

NEW FEATURES
  • ‘Blood Money’ system- the cleaner the hit the more money you receive which can be spent on reducing your notoriety, weapon customization, specialized equipment and information.
  • Customizable weapons- modify Agent 47’s custom weapons in a variety of way including sound, recoil, rate of fire, damage, reload speed, accuracy and zoom.
  • Gripping Narrative- who is wiping out the ICA and what is their motivation?
  • New gameplay techniques- including distraction, accidents, body disposal, human shield, decoy weapons etc. 
  • New controls and Camera system- Agent 47 now moves independently of the camera.
  • New moves- Agent 47 can now climb, hide, scale ledges and automatically pass low obstacles.
  • Improved Al- guards will follow blood trails, investigate suspicious items and behavior. New pathfinder engine provides improved tracking and movement with realistic enemy behavior an interaction.
  • Soundtracks by BAFTA- winning composer Jesper Kyd.   




















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Hitman Code name 47